Bow Guide Genshin Impact Hunting Trail


Hunting Path is a Genshin Impact bow added to the game in version 3.0. Below you will find information about the statistics of the bow, methods and materials for pumping and tuning it, as well as how to get it.

Content:


hunting trail

This gilded bow, crafted from precious white branches, slew countless evil creatures that attempted to invade the forest.»


Bow stats Hunting trail

Lv. ATC Bonus materials
one 44.34 9.6% x5, x5, x3, x10000
twenty 110.17 16.96% x5, x18, x12, x20000
40 209.82 24.72% x9, x9, x9, x30000
fifty 275.46 28.6% x5, x18, x14, x45000
60 341.46 32.48% x9, x14, x9, x55000
80 474.55 40.22% x6, x27, x18, x65000

Passive Ability Progression


How to get the Hunting Trail bow in Genshin Impact

The Bow of the Hunter’s Trail can be obtained from the Prayer of the weapon event.

The drop rate for Prayers of an event that includes multiple weapons is 5★ and multiple possible weapons is 4★.

Subject base probability Total Probability
including warranty
Weapon 5★ 0.7% 1.85%
Characters and weapons 4★ 6% 14.5%
Weapon 3★ 93.3% 83.65%

Bow Image Gallery Hunting Trail

standard view
Awakened weapon
Gacha image

All Weapons Genshin Impact 3.0

icon Name Rarity ATC Sat. buff Passive ability
wooden blade 43.73 ER% 6.67% The Burning, Stimulating, Escalating, Growth, Budding, Vegetation, and Blooming statuses create a Consciousness Seed near the character that lasts for 10 seconds. The character who picks it up gains 60 Elemental Mastery. for 12 sec. A consciousness seed can spawn every 20 sec. This effect triggers even if the equipped character is not on the battlefield. The seed of consciousness is not cumulative.
Regalia of the Forest 43.73 ER% 6.67% The Burning, Stimulating, Escalating, Growth, Budding, Vegetation, and Blooming statuses create a Consciousness Seed near the character that lasts for 10 seconds. The character who picks it up gains 60 Elemental Mastery. for 12 sec. A consciousness seed can spawn every 20 sec. This effect triggers even if the equipped character is not on the battlefield. The seed of consciousness is not cumulative.
piercing the moon 43.73 EM 24 The Burning, Stimulating, Escalating, Growth, Budding, Vegetation, and Blooming statuses create a Revive Leaf near the character that lasts 10 seconds. The character who picks it up gains 16% Attack Power for 12 seconds. A revive leaf can spawn every 20 seconds. This effect triggers even if the equipped character is not on the battlefield.
fruit of replenishment 42.4 ER% ten% Calling an elemental reaction grants the character the Grow and Wake effect, which increases Elemental Mastery by 24 but reduces attack power by 5%. The effect can occur once every 0.3 seconds. and stacks up to 5 times. If not causing elemental reactions, every 6 sec. lost by one effect level. This effect triggers even if the equipped character is not on the battlefield.
Approximate king 41.07 Atk% 12% Activating an elemental skill or elemental blast grants the character the Guidance of the Forest effect, increasing their elemental mastery by 60. for 12 sec. When switching characters, the effect will disappear. When the effect expires or expires, one nearby enemy is dealt damage equal to 100% of its attack power. This effect can occur every 20 sec.
Wither 42.4 ER% ten% Activating an elemental skill causes a Drifting effect: on-hit attacks deal area damage equal to 80% of attack power. After 15 sec. or after 3 damaging attacks, the effect will disappear. The effect deals damage no more than once every 2 seconds. and can occur once every 12 seconds.
hunting trail 44.34 CrR% 9.6% Gives 12% bonus damage to all elements. Hitting with a charged attack grants the character the Relentless Hunt, which increases the damage of charged attacks by 160% of Elemental Mastery. After 10 sec. or after 12 activations, the effect disappears. Can occur once every 12 sec.



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