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Regalia of the Forest is a craftable two-handed Genshin Impact sword added to the game in version 3.0. Below you will find information about claymore statistics, methods and materials for leveling and customizing it, as well as how to get it.
Content:

Regalia of the Forest
Claymore Stats Regalia of the Forest
Lv. | ATC | Bonus | materials |
one | 43.73 | 6.67% | ![]() ![]() ![]() ![]() |
twenty | 118.57 | 11.78% | ![]() ![]() ![]() ![]() |
40 | 225.99 | 17.17% | ![]() ![]() ![]() ![]() |
fifty | 293.36 | 19.86% | ![]() ![]() ![]() ![]() |
60 | 360.9 | 22.55% | ![]() ![]() ![]() ![]() |
80 | 496.72 | 27.93% | ![]() ![]() ![]() ![]() |
Passive Ability Progression
Lv. | Description | materials |
one | The Burning, Stimulating, Escalating, Growth, Budding, Vegetation, and Blooming statuses create a Consciousness Seed near the character that lasts for 10 seconds. The character who picks it up gains 60 Elemental Mastery. for 12 sec. A consciousness seed can spawn every 20 sec. This effect triggers even if the equipped character is not on the battlefield. The seed of consciousness is not cumulative. | — |
x2 | The Burning, Stimulating, Escalating, Growth, Budding, Vegetation, and Blooming statuses create a Consciousness Seed near the character that lasts for 10 seconds. The character who picks it up gains 75 Elemental Mastery. for 12 sec. A consciousness seed can spawn every 20 sec. This effect triggers even if the equipped character is not on the battlefield. The seed of consciousness is not cumulative. | ![]() ![]() |
3 | The Burning, Stimulating, Escalating, Growth, Budding, Vegetation, and Blooming statuses create a Consciousness Seed near the character that lasts for 10 seconds. The Elemental Mastery of the character who picks it up is increased by 90. for 12 sec. A consciousness seed can spawn every 20 sec. This effect triggers even if the equipped character is not on the battlefield. The seed of consciousness is not cumulative. | ![]() ![]() |
four | The Burning, Stimulating, Escalating, Growth, Budding, Vegetation, and Blooming statuses create a Consciousness Seed near the character that lasts for 10 seconds. The character who picks it up gains 105 Elemental Mastery. for 12 sec. A consciousness seed can spawn every 20 sec. This effect triggers even if the equipped character is not on the battlefield. The seed of consciousness is not cumulative. | ![]() ![]() |
5 | The Burning, Stimulating, Escalating, Growth, Budding, Vegetation, and Blooming statuses create a Consciousness Seed near the character that lasts for 10 seconds. The character who picks it up gains 120 Elemental Mastery. for 12 sec. A consciousness seed can spawn every 20 sec. This effect triggers even if the equipped character is not on the battlefield. The seed of consciousness is not cumulative. | ![]() ![]() |
How to obtain (craft / recipe)
– Harvest One-Handed Midlands Sword
– Crystal Fragment
– Chunk of white iron
How to get the Claymore Regalia of the Forest in Genshin Impact

In order to get the two-handed sword Regalia of the Forest, you need to unlock the blacksmithing blueprint “The story of the forest king“.
The blueprint can be bought from a merchant in the shop Araviney Shop.
Gallery of images of two-handed weapons Regalia of the Forest




All Weapons Genshin Impact 3.0
icon | Name | Rarity | ATC | Sat. | buff | Passive ability |
![]() |
wooden blade | ![]() |
43.73 | ER% | 6.67% | The Burning, Stimulating, Escalating, Growth, Budding, Vegetation, and Blooming statuses create a Consciousness Seed near the character that lasts for 10 seconds. The character who picks it up gains 60 Elemental Mastery. for 12 sec. A consciousness seed can spawn every 20 sec. This effect triggers even if the equipped character is not on the battlefield. The seed of consciousness is not cumulative. |
![]() |
Regalia of the Forest | ![]() |
43.73 | ER% | 6.67% | The Burning, Stimulating, Escalating, Growth, Budding, Vegetation, and Blooming statuses create a Consciousness Seed near the character that lasts for 10 seconds. The character who picks it up gains 60 Elemental Mastery. for 12 sec. A consciousness seed can spawn every 20 sec. This effect triggers even if the equipped character is not on the battlefield. The seed of consciousness is not cumulative. |
![]() |
piercing the moon | ![]() |
43.73 | EM | 24 | The Burning, Stimulating, Escalating, Growth, Budding, Vegetation, and Blooming statuses create a Revive Leaf near the character that lasts 10 seconds. The character who picks it up gains 16% Attack Power for 12 seconds. A revive leaf can spawn every 20 seconds. This effect triggers even if the equipped character is not on the battlefield. |
![]() |
fruit of replenishment | ![]() |
42.4 | ER% | ten% | Calling an elemental reaction grants the character the Growth and Waning effect, which increases Elemental Mastery by 24 but reduces attack power by 5%. The effect can occur once every 0.3 seconds. and stacks up to 5 times. If not causing elemental reactions, every 6 sec. lost by one effect level. This effect triggers even if the equipped character is not on the battlefield. |
![]() |
Approximate king | ![]() |
41.07 | Atk% | 12% | Activating an elemental skill or elemental blast grants the character the Guidance of the Forest effect, increasing their elemental mastery by 60. for 12 sec. When switching characters, the effect will disappear. When the effect expires or expires, one nearby enemy is dealt damage equal to 100% of its attack power. This effect can occur every 20 sec. |
![]() |
Wither | ![]() |
42.4 | ER% | ten% | Activating an elemental skill causes a Drifting effect: on-hit attacks deal area damage equal to 80% of attack power. After 15 sec. or after 3 damaging attacks, the effect will disappear. The effect deals damage no more than once every 2 seconds. and can occur once every 12 seconds. |
![]() |
hunting trail | ![]() |
44.34 | CrR% | 9.6% | Gives 12% bonus damage to all elements. Hitting with a charged attack grants the character the Relentless Hunt, which increases the damage of charged attacks by 160% of Elemental Mastery. After 10 sec. or after 12 activations, the effect disappears. Can occur once every 12 sec. |
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